Istio 1.16 is out, what does it mean for ambient mesh and you?
Guest post originally published on Solo.io’s blog by Lin Sun and Daniel Hawton While there was not much new in Istio 1.15, Istio 1.16, led by our own release manager Daniel Hawton, has a lot of improvements. Interestingly, with…
Five exciting things about Istio Ambient Mesh
Community guest post from Lin Sun, Director of Open Source at Solo.io and a CNCF ambassador Istio ambient mesh is a new, sidecar-less data plane architecture introduced in the Istio community on 9/7. I am personally proud to…
IT Pro Today: “Cilium Service Mesh Extends eBPF for Cloud Deployments”
The open source Cilium project has been building out eBPF (extended Berkeley Packet Filter) networking technology for the last several years and is now moving to the next stage of its evolution, with service mesh capabilities for cloud deployments.
TFIR: “Cilium 1.12 Adds Cilium Service Mesh And Other New Features For Enterprise Kubernetes”
Cilium, a CNCF incubating project, has announced the general availability of Cilium 1.12. With the release, Cilium has introduced Cilium Service Mesh, a major new open source entrant into the service mesh category, and the first service mesh that gives enterprises the flexibility to run…
Cilium 1.12 GA: Cilium Service Mesh and other major new features for enterprise Kubernetes
The Cilium project is excited to announce the general availability of Cilium 1.12. Cilium is well known as the de-facto standard for cloud native networking and security, adopted by companies like Adobe, Bell Canada, and IKEA as well…
Profile layering for Helm encourages self service for Kubernetes
Guest post originally published on the Weaveworks blog by Darryl Weaver, Solution Architect, and David Stauffer, Product Manager In this blog, we explain how to build a self-service Kubernetes platform with Helm, GitOps, and Cluster API. Profile layer…
Service mesh at scale: How Xbox Cloud Gaming secures 22k pods with Linkerd
Guest post by Abereham Wodajie and Chris Voss, Software Development Engineers at Xbox Cloud Gaming, Microsoft Xbox Cloud Gaming is Microsoft’s game streaming service with a catalog of 100’s of games available in 26 markets around the world….
LFX Spring 2022 Mentorships are open – Apply for CNCF projects by February 13th!
By Ihor Dvoretskyi, Senior Developer Advocate, CNCF For the fourth year in a row, CNCF will be participating in LFX with a record-breaking 42 project ideas available to mentees. LFX is a platform that enables organizations to offer…
Securing cloud native comms: from ingress to service mesh and beyond
Guest post originally published on Ambassador Labs’ blog by Jason Morgan As developers and operators, we all know the importance of securing data both in transit and at rest. However, hardly a day goes by that we don’t…
Chaos Mesh + SkyWalking: better observability for chaos engineering
Guest post originally published on the PingCAP blog by Ningxuan Wang Chaos Mesh is an open-source cloud-native chaos engineering platform. You can use Chaos Mesh to conveniently inject failures and simulate abnormalities that might occur in reality, so you can identify…